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#warcraft

14 posts13 participants0 posts today

😂

Cinematics

> Added an option to view all Xal'atath cinematics at two-foot
> Removed the option to zoom-out during Xal’atath cinematics.
> Fixed a bug with the Xal'atath character model where her shoes were unintentionally visible. The artist who implemented the shoes has been transferred to a different department.
> All Xal’atath cinematics are now rated M for “Maybe Not”.

Horrific Visions are back in patch 11.1.5 😱🧠
Yup, you heard right. The eerie madness of N’Zoth’s visions from BFA is making a return in WoW!

I hopped in and snapped some pics—still spooky, still chaotic, and still full of tentacles 👁️
Perfect time to relive the madness or experience it for the first time.

Did you love or hate Horrific Visions back in BFA?

I am sometimes very bad at remembering to actually post personal art after it's had its 1-month Patreon cooldown :D;

But I cleaned up the refs I sketched a while back for WoW-AU Corbin and Capella! I like them I think they both look really good in the Warcraft universe :3 Especially Korbin (but I'm biased obviously, being an arakkoa-lover.)

I'm going to say anything new but I'd use a #Warcraft IV.

I started my adventure with these series at the time of Warcraft II — and it was a good game. I've tried "one" later, but it was too hard for me. If you haven't tried it yet, do try — and in the original version. I really want you to feel the pain of the original interface. Unfortunately, a game that comes with almost no player-assisting AI is not for me — one where you need to constantly watch everything, and manually tell every one of your units separately to defend themselves against the enemy.

StarCraft — of course it's a magnificent game. Unfortunately, it turned out too hard for me. Back when I last tried, I've managed to get to the Protoss campaign, and I think even the first mission was too hard for me. Perhaps if I played today, I would look around and figure some solution out, but how I am going to find time for games… By the way, do you happen to know if these modern remasters did anything about the difficulty level?

Warcraft III — all the best of SC ported to the rich Warcraft world. Great diversity of gameplay between the factions. This one I've completionated.

StarCraft II — a fair sequel to the first game, and this one was not too hard for me. That said, I see that there was a new DLC released since I've played, so perhaps it's time to return to it.

And World of Warcraft — I just think that's the worst that could have happened to the series. I just hate MMORPG, and I hate seeing all the effort directed to it, while all the good old RTS games are sidelined.

And yes, I'm old enough now to appreciate lower difficulty.

Finished working on heroic Nerub-ar Palace last night; Queen Ansurek is an unusual fight - the first phase felt like the hardest part. Get through that with everyone alive & you'll probably kill her. It was a welcome change - too many fights in have easier early phases. Which means you end up spending most of the night in them to spend little time practising the last phase - looking at the SL Slyvanas fight here!

Continued thread

I think my next tasks are to clear up the SL things I'm doing so my quest log is as low as it can be with ongoing things to do going into the new expansion.

And also level my Panda Warrior through Echoes and make sure I've got all the weapons from it. Got a few alts I want to level in that too, namely: Horde Pally & Rogue, then if I cba, whoever's left over.

BUT I'm feeling satisfied with myself and the timing! Couple more days is ideal. <3