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Frontend Dogma<p>Worker Threads in Node.js: A Complete Guide for Multithreading in JavaScript, by @nodesource.bsky.social:</p><p><a href="https://nodesource.com/blog/worker-threads-nodejs-multithreading-in-javascript" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">nodesource.com/blog/worker-thr</span><span class="invisible">eads-nodejs-multithreading-in-javascript</span></a></p><p><a href="https://mas.to/tags/guides" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>guides</span></a> <a href="https://mas.to/tags/nodejs" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>nodejs</span></a> <a href="https://mas.to/tags/workerthreads" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>workerthreads</span></a> <a href="https://mas.to/tags/javascript" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>javascript</span></a> <a href="https://mas.to/tags/multithreading" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>multithreading</span></a></p>
Gareth Lloyd (He/him)<p>I'm putting a talk together about <a href="https://fosstodon.org/tags/programming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>programming</span></a> Mandelbrot image generator with insight into profiling and optimisation. Main part will be normal optimisations, <a href="https://fosstodon.org/tags/simd" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>simd</span></a>, <a href="https://fosstodon.org/tags/multithreading" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>multithreading</span></a>, and possibly gpu acceleration. </p><p>I'll also show micro benchmarking, hotspot/perf, intel advisor, and also inspecting assembly code.</p><p>Any other interesting bits I should look into putting into my talk?</p><p><a href="https://fosstodon.org/tags/cpp" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>cpp</span></a> <a href="https://fosstodon.org/tags/cplusplus" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>cplusplus</span></a></p>
Frontend Dogma<p>Multithreading in JavaScript With Web Workers, by <span class="h-card" translate="no"><a href="https://honeybadger.social/@honeybadger" class="u-url mention" rel="nofollow noopener" target="_blank">@<span>honeybadger</span></a></span>:</p><p><a href="https://www.honeybadger.io/blog/javascript-web-workers-multithreading/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">honeybadger.io/blog/javascript</span><span class="invisible">-web-workers-multithreading/</span></a></p><p><a href="https://mas.to/tags/javascript" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>javascript</span></a> <a href="https://mas.to/tags/multithreading" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>multithreading</span></a> <a href="https://mas.to/tags/webworkers" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>webworkers</span></a> <a href="https://mas.to/tags/examples" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>examples</span></a></p>
Felix Palmen :freebsd: :c64:<p>Fixed cancelling a thread job in <a href="https://mastodon.bsd.cafe/tags/poser" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>poser</span></a>'s <a href="https://mastodon.bsd.cafe/tags/threadpool" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>threadpool</span></a>. Using a semaphore to do this seems reliable 😎 </p><p>Oh my. <a href="https://mastodon.bsd.cafe/tags/Multithreading" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Multithreading</span></a>, <a href="https://mastodon.bsd.cafe/tags/synchronization" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>synchronization</span></a>, async <a href="https://mastodon.bsd.cafe/tags/Unix" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Unix</span></a> <a href="https://mastodon.bsd.cafe/tags/signals" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>signals</span></a>, this is pure "fun" ... 🙈 </p><p><a href="https://github.com/Zirias/poser/commit/aa4e02b728a549f0e3c4687750b90749d48fcfdc" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">github.com/Zirias/poser/commit</span><span class="invisible">/aa4e02b728a549f0e3c4687750b90749d48fcfdc</span></a></p><p><a href="https://mastodon.bsd.cafe/tags/C" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>C</span></a> <a href="https://mastodon.bsd.cafe/tags/coding" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>coding</span></a></p>
Dr. Moritz Lehmann<p><a href="https://mast.hpc.social/tags/FluidX3D" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>FluidX3D</span></a> <a href="https://mast.hpc.social/tags/CFD" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>CFD</span></a> v3.2 is out! I've implemented the much requested <a href="https://mast.hpc.social/tags/GPU" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GPU</span></a> summation for object force/torque; it's ~20x faster than <a href="https://mast.hpc.social/tags/CPU" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>CPU</span></a> <a href="https://mast.hpc.social/tags/multithreading" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>multithreading</span></a>. 🖖😋<br>Horizontal sum in <a href="https://mast.hpc.social/tags/OpenCL" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>OpenCL</span></a> was a nice exercise - first local memory reduction and then hardware-supported atomic floating-point add in VRAM, in a single-stage kernel. Hammering atomics isn't too bad as each of the ~10-340 workgroups dispatched at a time does only a single atomic add.<br>Also improved volumetric <a href="https://mast.hpc.social/tags/raytracing" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>raytracing</span></a>!<br><a href="https://github.com/ProjectPhysX/FluidX3D/releases/tag/v3.2" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">github.com/ProjectPhysX/FluidX</span><span class="invisible">3D/releases/tag/v3.2</span></a></p>
Joseph Quigley<p>Surely it’s not a multithreaded issue?<br>No, it’s definitely not.</p><p>It an multithreading was issue. 😜 </p><p><a href="https://hachyderm.io/tags/programming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>programming</span></a> <a href="https://hachyderm.io/tags/swift" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>swift</span></a> <a href="https://hachyderm.io/tags/developer" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>developer</span></a> <a href="https://hachyderm.io/tags/multithreading" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>multithreading</span></a></p>