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Robin Hjelte @krumbukt

What is your favorite , and why? :)

I have two right now:

Trudvang Chronicles, by Riotminds. Melancholic epic fantasy with sword and sorcery influences, inspired by Scandinavian and Celtic myths and folklore. The world is RICH, unique and really sets the tone fore atmospheric sagas and adventures.

Coriolis, the third horizon, by The Free League. Scifi meets 1000 and one night. Fast ruleset with suport for story telling and writing. Religion as a theme in space is neat!

@krumbukt I have to go with my first and classic...

D&D... Yes, it's the standard and maybe bland at times, but I feel it's up to players and gamemasters to make it what it should be anyway. I love it.

2nd? That's hard.

Maybe Shadowrun.

Maybe WOD 2nd edition.

Maybe the older version of Champions.

@krumbukt but really I feel that the game quality is very subjective no matter the platform...

Fondness for a game often is derived by the shared experiences with other players... The people really can make a bad game a lot of fun.

@thegibson Definitely agree! But I also feel that worlds and rules present neat guidelines for a DM to come up with new interesting scenarios ways to play :)

For example, we have taken loads of house rules from completely different games to enhance story telling aspects of ours.

I especially appreciate the world building that game makers put time into, and what is mostly what I'm looking for in a new game.

@krumbukt That's what I liked about WOD 2.0.

The Storyteller system allowed for very flexible rules... It was a good thing.

@krumbukt I love Risus and sing its praises all day long. It's infinitely adaptable and a great gateway system for non-gamer types. Just last night, I ran a silly one-off with kids (from 3 to 16 playing ninjas and clowns). I've run serious month long sci-fi campaigns. I've run a gritty Western over Hangouts.

A main advantage is its simplicity but that can also be limiting. Sometimes you want to track damage or do something more than roll a few d6, but its worth a look.

@krumbukt Eclipse Phase by Posthuman Studios. I love the setting, it's fast and dense and addresses challenging concepts of identity, gender and the like. The mechanics are fairly quick to resolve. The writers are fantastic people (from my limited knowledge of them).

FFG's [Star Wars] system a close second as I think the dice mechanic is a cool narrative tool.