I found out today there was a sequel to hotel dusk that never made it to america... don't know if I'd bother trying to hunt a copy down at $45 - $60, though.
I'm still plugging away at Hotel Dusk. The puzzles never get any better, but the story does start to pick up as you go along. There's a few moments where all the different elements of this game come together and create a really exciting feeling of noir paranoia and it really gets the hair on the back of your neck standing up for a second or two. Shame it's not firing on all cylinders like that the rest of the time.
“Instead of evidence of an artist’s racism, I learn that, for the first time in my life, I am seeing a white artist—one of the giants of American art—grapple with his own complicity in white supremacy.” https://www.artforum.com/print/202009/guston-whiteness-and-the-unfinished-business-of-the-vile-world-84378
this is good and worth reading imho
40 hours later I retract my spicy take. Gotta say the FE3H soundtrack has wormed its way into my heart.
Looking back I think my main gripe all along has actually been that there's just so few tracks and they're spread so far that it all almost immediately feels grating. Stretching out the same songs for multiple chapters hours on end is such a weird choice for a game that already makes heavy use of chapter breaks. Like, I get it, we're still in the same chapter, play something else please
So far I wish this game had doubled down on the bits where you're snooping around in restricted areas and amped up the puzzle difficulty a couple notches. Feels like it's much more interested in being a lightly interactive visual novel than a truly full-fledged game and it's a shame because the VN stuff is so ploddingly slow and the snooping is actually pretty good
So far the biggest letdown of Hotel Dusk is that the main detective elements consist of correctly repeating back statements characters literally just said to you and later correctly remembering major plot points via multiple choice questions. The biggest element of difficulty so far is my own ADD.
it's also a little spotty on guiding you to your next objective at times and you just end up wandering the entire hotel until you remember the item in your pocket or whatever
Revisiting Hotel Dusk: Room 215 for the first time since I played it in 2007. So far, I'd describe it as "excruciatingly slow-paced" but it's still an interesting idea. Not enough DS games took advantage of the "book" format like this and it's also fairly unique as a point-and-click with interactable 3D environments and scenes. The hand-drawn watercolor aesthetic holds up nicely, too.
(I also found Trace Memory in a drawer while looking for this, so I'm looking forward to revisiting that, soon)
Called home today. I forgot that my dad believes that it's bad to eat a banana before a large meal because the banana will somehow slow your metabolism and the rest of the food in your stomach will not get digested quickly enough, causing it to rot and make you sick.
Science aside, why he thinks I'm liable to eat a banana before a big meal is beyond me
Love to explain to white ladies posting chain letters on fb how human trafficking actually *doesn't* usually involve intricate kidnapping schemes to snatch white girls out of nice neighborhoods but in reality is deeply tied to the way we push poor and immigrant communities to the margins of society
(No, actually I really love doing this)
underemployed illustrator / designer. looking for a quiet space where I can be me. I'll try to keep the complaining to a minimum.
she / her / they / them
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