New video: WB 002, Homestead to Sandhill, beginning travels on the Bee Railway's southeast line. This video goes to Sandhill Mine, and tours the subway platform and the minehead.

This is the Overworld map for the v1.18 Aquatic world I'm running. It's unusual in that there are two mushroom biomes, which are rare, and they're in fairly close proximity. This means of course that I have two large islands of mooshrooms.

Here's the photos of the two underwater rail lines I built as experiments. Yes, that's an ocean monument next to them. That's where I live.

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It's possible to build a rail line underwater in . It's just annoying. The launcher must be in a dry space so that the button will stick to the redstone block. The minecart travels slowly regardless of how much powered rail it goes across. Seriously, I made a line that was all powered rail and I could have swum just as fast. For long distance travel, sprint swimming is still the best option, especially if I can pass by the occasional dolphin.

: WB-001, a video touring the homestead, is now up at This video shows the apiary, workshop, alchemy shed, greenhouse, enchanting room, Nether portal chamber, farm, and train station. Next vid will start the rail journey.

I'm doing a series of videos touring the homestead and traveling one of the railways I've built in . I'll be putting up hopefully one vid a day for the next few, with each going from one station to the next and doing some touring. Due to Java memory constraints, I can only travel so far in a game world before I have to disconnect and let the server do garbage collection. This is new since 1.16.5 which would let me do a continuous rail journey of over 10,000 blocks.

Found the problem. Vendor let an activation file expire. They've supplied a new one and we're deploying it. Stores coming back online.

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Take cash if you're going to Walgreens. We're working on it, but we have a slowly spreading issue taking down card readers across the chain. Only the older ones, so if your store got shiny new PIN pads in the last couple months, they're good. The vendor is puzzled.

I just posted a video to Youtube. It's just a railway ride from an outlying station through a trading point at a village to the rehabbed zombie village that's my base in this world. Proof of how obsessive I can be, in the length of the railway I've constructed. See for 9 minutes of travel with a night time arrival at Argus.

Damn, Eurovision 2019 had some bangers in the lineup. Jeangu Macrooy with Birth of a New Age, Katerine Duska with Better Love, Joci Pápai with Az én apám ...

Now Playing:
Az én apám by Joci Pápai
lyrics at,
It's about a man remembering his father, beautiful acoustic guitar folk style piece

Going to be cruising around in the Aquatic 1.18.1 world, following the coastline to explore and extend the world map, and listening to music, for the next little while.

Hated the first banner design, it was just ugly. The second was okay but was somehow really uncomfortably imperialist. The third I'm not enamored of, but I don't hate it, so I dunno. I'm gonna sleep on this. A quick check of the Aquatic and I'm out for the night.

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Streaming at Starting tonight with designing a banner for the dryland 1.18.1 world, where I lucked into a Woodland Mansion as a base. Will probably visit the new Aquatic world, where I finished the item sorter in the ocean monument, having built the second wing, and have done some other renovations throughout the place. There's an autofurnace in the central hallway now.

Build complete, stream finished. Recording available. Successfully built an item sorter in the repurposed cube room of an ocean monument in an aquatic 1.18.1 world using the Origins mod.

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Streaming - new 1.18.1 Aquatic Peaceful world with the Origins mod, going to be building an item sorter in an ocean monument. starting pretty much now

I've added a nether wort crop in the Trees & Shrubs room, replacing the existing dirt and dark oak saplings with soul sand and wort retrieved from a recent Nether expedition. There's also two sections where I'm putting botanical specimens as I collect species, but only one is full so far.

I have notes for a ttrpg campaign using the Dark Conspiracy system, where the player characters are all weirdness magnets. Character build includes playing through at least one scene of the pivotal event that convinced the character that there's more out there than most folks acknowledge. Someone has the bright idea to achieve critical mass, bring several of these people together at a weird place, and see what happens. Maybe they'll invent the Infinite improbability drive.

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