I like , but it didn't quite hit its stride before the pandemic, and didn't adapt as well as Pokemon Go has *to* the pandemic. I mostly stopped playing after I hit the level cap because gameplay was still too awkward, and it wasn't *enough* fun to overcome that when I didn't have a goal to work toward.

So while I'm sad that it's shutting down later this year, it's more "what could have been" than wishing I could keep playing it.
theverge.com/2021/1/5/22215253

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Adventuring in AR is the obvious highlight. The main problems are that (1) it requires space, which not everyone has right now, and (2) you can't choose the *type* of adventure when you activate one, only the complexity. So you're never sure if you're going to get a puzzle, a battle, or just a lot of blocks to mine.

Build plates are a cool idea, but the space is very limited, and actually building them in AR is awkward. Sometimes I think it would've been nice to be able to build in standard Minecraft UI, then play them in AR. Plus when the pandemic hit, that ruined the plan to let you share the build with other players.

I ended up mainly using build plates to farm. It's cool that you can, though! Crops and trees grow, you can milk cows, shear sheep, etc. All on your dining table!

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Good on them for releasing the rest of the finished-but-unreleased content, discounting what's there, and giving us time to play the new stuff before shutting down. Plus transferring purchases and character items to Minecraft proper.

minecraft.net/en-us/article/mi

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